▌▌▌▌▌ STEAM/DRM FREE - PATCH notes! ▌▌▌▌▌

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▌▌▌▌▌ STEAM/DRM FREE - PATCH notes! ▌▌▌▌▌

Postby Randis » Thu Nov 05, 2015 6:31 pm

I will be posting info regarding the updates here for the Steam and DRM free version.
Please note that i am at this point not able to provide dates for PS platform patches.
We have developed this stitle but the porting to PS platforms was done with another studio.
Some of the bug fixes for PS we do on our side, some happen on their side but we are unable to patch the game directly and have to send the code changes to them. patching for consoles involves more work, ergo takes more times as it has to be merged, then tested, then there is a submission process at Sony and FQA...


Patch v1.02 (Live on Steam and DRM free version)

- fixed fishing bug where the caught fish is not being added to inventory
- fixed hero pushback bug
- added controller improvements
- made blue popups close faster
- Mapped menu to I and ESC (it also works with U)

- added some new options to _settings.ini (we will later add them to the game config menu but that takes some time)

- VSync option
- turn off mouse wheel
- MiniMapZoom on/off
- Camerazoom on/off

- Simple graphics that starts the game with the following settings: (this feature will help us test issues on some PCs configs that seem to have trouble with the game)

-----------------------
- 1024 x 768
- Shaders off
- vsync off
- full screen off
- half textures
- display number 1
- play particles false
-------------------------
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Re: STEAM/DRM FREE - PATCH notes!

Postby Randis » Thu Nov 05, 2015 6:48 pm

Patch v1.03 (Live on Steam and DRM free version)

in the next patch we will address the following things (the list may grow as we still are working on it)

- Tweaks to Gold drops (you will get less gold)
- Shops will have shorter cool-down for restocking items (100 turns)
- Crafting process bar will no longer be slow, progress will done within a second.
- Fishing nodes will not disappear after 4 tries but will last for 18-22.
- Will make sure the market always spawns in the village (in some rare cases with some seeds the market seems to be missing)

- will fix a bug where a friendly NPC can be killed by accident with a spike ball during a mission.
- adding a config option to a setting file to turn of threading for people who experience crashes during loading screen sometimes.
- Adjusting transparency in southern wall tiles to be more transparent
- Added some fixes for a bug that can lead to some corrupted save files, many of the save files will be able to load after that patch so keep em around.
- making trees more transparent when hero is standing behind them
- tweaks to fishing mode so that "hold" is a lot less frequent and shorter
- other tweaks to fishing results
- fixed mouse wheel zoom when mouse is being used outside of the DFS game
- fixed stats for upgraded gear not being loaded correctly
- fixed digging
- fixing crafting quest in the smithy (metal quests)
- reduced the number of Trees in some forests and made them to be more transparent when they block the view.

- updated all Item icons with additional color coding and symbols so it's easier to see what items are gear, quest items, crafting materials.

- Fixed a bug where under certain conditions a crash can occurs because a story related character is not spawned when it should (on a side note, some of the fixes in this patch will make some of your save files load that previously crashes so keep em around)

- increased frequency of finding iron ores and also the number of ores when you dig
- added additional reward items for crystal minigames
- increased the number of shovels sold by vendors.
- increased number of silk thread drops.
- increased number of shovels you get when you craft them.
- enabled repeated input for diagonal movement keys on keyboard.
- increased drop rate for fur.
- made rage-meter fill up faster.
- fixed a bug related to changing ammo for guns.
- fixed shepherd mission exploit (sorry guys ;) )
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Re: ▌▌▌▌▌ STEAM/DRM FREE - PATCH notes! ▌▌▌▌▌

Postby Randis » Mon Nov 09, 2015 6:43 am

Patch v1.04 (Live on Steam and DRM free version)

- New feature for keyboard (shift key) and joypad. pressing and holding a button while in-game (button used for cancel in the UI) will trigger 3 functions: Grid overlay, make all trees and props transparent and display an arrow in front of the hero, the hero then can be rotated in any direction and when you let the button go the hero will perform a single precise step.

joypad.gif
joypad.gif (6.2 MiB) Viewed 16984 times


- mouse wheel support to scroll all lists (recipe list, quest log lists, config list, character selection list, inventory slots, UI buttons)

- made item info window show the luck values for armor and weapons (a summarized value of the stats that affect critical hit, stun and counter attack)

- new feature for mouse users, when clicking and holding on a tile a cursor will appear and become drag-able across all walk-able tiles, making it easy to readjust the destination and walk on tiles behind foes.

mouse.gif
mouse.gif (5.97 MiB) Viewed 16984 times


- muted SFX for traps triggered by foes offsceen.

- Fixed crash if rampage mode happened as a random encounter was phasing out.

- fixed an issue with crafting slots making them not support stack-able items (not needed for crafting) The issue was that when items were stacked in crafting slots they were not saved correctly and disappeared.

- added a new feature that will let people rotate the hero in place on a joypad that has no analog sticks

- added a public-friendly debug log file with new INI setting: bWriteDebugLog true
this will help getting more relevant info for us in case of a crash or other issues.

- fixed Ammo stats

- made walls become transparent when chests or runes are placed behind them.

- added a subtle particle effect on terrain tiles that effect stats.

- fixed the scientist mission reward (power crystal was not awarded)

- added storage chests in Labyrinth mode.

- fixed a bug with step runes minigame

- fixed receipts not being removed after postal mission. The fix will also remove the receipts from previous missions in existing save files.

- made hero being able to dig on a tile occupied by a pet.

- made traveling merchants have shovels in stock

- made a warp to world-map appear when a random encounter was resolved by force, this will give the layer time to collect all the loot before moving on.

- fixed an issue that can happen in a missing kid mission where the witches do not appear.

- fixed a bug that can mess up highscores

- shops will let you choose the number of items you want to buy or sell.

- added new settings in the in-game options menu
• Threading on/off
• Touch controls on/off
• VSync on/off
• Camera zoom on/off
• Map zoom on/off
• Mouse-wheel on/off

- Added new hotkeys for keyboard. F1 - F7 will now directly open the Ui for Inventory, Equipment, Skills, Crafting, Pets, Quests and Save/load. Esc can close the UI.
Esc and "I" can also open the root UI.
In a later patch we will add a feature where you will be able to change they keyboard mapping to your liking.
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Re: ▌▌▌▌▌ STEAM/DRM FREE - PATCH notes! ▌▌▌▌▌

Postby Randis » Fri Nov 13, 2015 1:38 am

Patch v1.05 (Live on Steam and DRM free version)


- Making discovered crafting recipes persistent across all game modes and when starting a new game.

- Changed items you can fish up in Mondheim and Merlenheim (Village 2-3) so the fishing quests are less dependent on random missions.

- Made the sort button in the inventory stack items of the same type.

- Extended storage chest with 3 tabs and added a sort button for the storage

- Made digging possible on tiles occupied by NPCs that can walk

- Made Robin's starter gun movable to Storage.

- Fixed some issues related to random encounters

- a New feature that will compare gear stats to all equipped gear of the same type in a rotation.

- a new feature where clicking on objects will make hero walk towards them and stop next to them without attacking them, this feature can be disabled/enabled in game options.

- made some changes to melee combat system so in some cases foes cannot take a turn before hero has finished executing the attack.

- Fixed repeated input for attack would cause unwanted melee attacks.

- Limited earth wall magic to 20 active wall blocks.

- fixed failed missions were showing up in 'completed missions' tab.

- removed delay from item drops when destroying trees

- added a new setting in game config to disable prompts when entering houses or talking to vendors.

- Made info text for items larger

- Made 2 handed weapon stats compare to an added value of 2 equipped single hand weapons

- added pet HP in the hud under the action slots so you can keep better track of their health.
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Re: ▌▌▌▌▌ STEAM/DRM FREE - PATCH notes! ▌▌▌▌▌

Postby Randis » Sat Nov 21, 2015 6:13 am

Patch v1.06 (Live on Steam and DRM free version)

- Made Gidroms price for hire scale with Heroes Level.

- Fixed a bug related to saving known crafting recipes

- Fixed a NPC scaling bug related to rage mode.
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Re: ▌▌▌▌▌ STEAM/DRM FREE - PATCH notes! ▌▌▌▌▌

Postby Randis » Thu Dec 17, 2015 11:22 am

Patch v1.07 (Live on Steam and DRM free version)


- added a fix related to saving crating recipes

- Added an auto-fill feature for crafting recipes that are ready to be crafted when the needed ingredients are in the inventory. Recipes that can be crafted will be marked as such and with a double click or by pressing enter or action button on joypad the crafting slots will be automatically populated and the highlight will then automatically jump to the "create" button.

- "Clear" button in crafting menu will also clear the result slot.

- when playing with joypad or keyboard, moving items into crafting slots, selling&buying, equipping pets or equipping gear or moving items to the storage will be possible with a single button click (action button or enter), the command popup will remain for consumption, upgrade or to discard items.

- for mouse users we added a double click feature for moving items into crafting slots, selling&buying or equipping gear, equipping pets or moving items to the storage.

- Item info description will have a large font and different color for better readability

- adding a new button to command popup menu (the one that you can open with triangle button/command popup button on joypad or "R" on keyboard or right click on an item in the inventory) this will allow upgrading gear with the power crystals.

- made items that hero collect automatically stack with the same item type that is equipped instead of creating a new stack in the inventory

- when any piece of gear is selected in the inventory, the corresponding equipment slot will flash to show where the gear can be equipped.

- fixing pets getting in the way when you do the Crystal loop minigame

- fix to mail delivery and secret message missions

- the cost at the vet in the village will increase with the level of hero

- when crafting weapons and armor there is now a chance to get bonus stats for the crafted gear, the name of the gear that has received bonus stats will be marked with a + at the end of the name.

- after pressing the create button in crafting UI, the "clear" button becomes automatically selected to speed up crafting

- added a setting in game options to disable prompts for crafting.

- made actions taken by foes in the log red colored

- added repeated input for the day/night counter button in the hud, pressing and holding it now will automatically skip turns without repeated clicking

- added a shadow to all fonts in the Hud for better readability.

- the game now detects if a save file for a specific game mode exists and in this case the "continue" button is highlighted when you start a new session.

- we updated the in-game manual with a lot of additional info, describing all new features and more tips for beginners.

- we created a comprehensive video tutorial with voice-over to explain all game features, the video will be accessible in the "read or Die" section of the game. in a later update we will add subtitles for other languages.

- we reduced the number of random missions in some later stages of the story mode to speed up the main story progression.

- added a new setting in game option that will let you enlarge the kicker text (the font that appears above characters heads when they take damage, this font also now has a subtle shadow for better readability.
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Re: ▌▌▌▌▌ STEAM/DRM FREE - PATCH notes! ▌▌▌▌▌

Postby Randis » Fri Jan 22, 2016 11:49 am

Patch v1.0X


Here is a list of features we are working on, they will be released in future patches as soon as they are ready.
the order of the listing has no relevance.


- free mini expansion DLC for everyone

- Adding a config file/app where player can remap all keyboard keys. Sorry, this feature takes some time to code as we have many different inputs that work at the same time and multiple buttons can be assigned to different functions. we will also try to create an app for easier keyboard mapping, it just takes some time. for now we have added many additional shortcuts for keyboard.

- support for Windows Vista


more items will be added to this list in time
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